West Wind Avatar [Teenage Mutant Ninja Turtles]
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West Wind Avatar [Teenage Mutant Ninja Turtles]

West Wind Avatar [Teenage Mutant Ninja Turtles]

Uncommon
null/null

Trample

Whenever this creature enters or attacks, you may sacrifice a token or a land. If you do, you gain 3 life.

Disappear — At the beginning of your end step, if a permanent left the battlefield under your control this turn, draw a card.

 

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From $0.03

Original: $0.10

-70%
West Wind Avatar [Teenage Mutant Ninja Turtles]

$0.10

$0.03

West Wind Avatar [Teenage Mutant Ninja Turtles]

Uncommon
null/null

Trample

Whenever this creature enters or attacks, you may sacrifice a token or a land. If you do, you gain 3 life.

Disappear — At the beginning of your end step, if a permanent left the battlefield under your control this turn, draw a card.

 

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Description

Uncommon
null/null

Trample

Whenever this creature enters or attacks, you may sacrifice a token or a land. If you do, you gain 3 life.

Disappear — At the beginning of your end step, if a permanent left the battlefield under your control this turn, draw a card.

 

West Wind Avatar [Teenage Mutant Ninja Turtles] | Dark Fox TCG